

The "DK" sign on the left side of the cannon has been removed, along with a glider ramp being added just before the cannon. The starting banner now sports the modern Mario Kart logo instead of the classic one. The course received an aesthetic overhaul, along with updated lighting and graphics. Also, the sign that says, "Donkey Cannon" was shortened to "DK Cannon".ĭK Mountain returns again 14 years later in Mario Kart Tour as one of the premiere tracks for the Animal Tour, the other being GBA Riverside Park.

These include wooden jump ramps on the above treeline section and halfpipes in the first few s-turns following the transition from mountain to jungle. The course is very similar to its original Double Dash!! incarnation with the addition of some ramps to accommodate the new aerial tricks feature. leading the pack whilst holding triple bananas behind him.ĭK Mountain is the third track of the Lightning Cup in Mario Kart Wii. At points, there are boulders you have to avoid, and there is a tight switchback where you have to avoid being knocked by boulders into a bottomless pit. The course ends with you driving across a rickety wooden bridge to return to the Finish Line. The roads can get so bumpy that racers can bounce right over Red Shells.īowser Jr. The majority of the track is a downhill run with bumpy roads and very sharp turns. You then do a 180-degree turn (a sign of Donkey Kong can be seen, reading "Donkey Cannon") and enter the cannon, which fires you up to the top of the mountain. The trip down the mountain starts off in mountainous terrain that transitions about halfway down into jungle territory.

In this track, you start by driving up a short hill from the start line.

This course introduced the Cannon to Mario Kart, and several subsequent tracks would utilize this device. DK Mountain is the final track of the Star Cup in Mario Kart: Double Dash!!.
